LAWS SCHISM FLAWS GENEAOLOGY LOCALS SORCERY OUR SHAME BREAKDOWN TIMELINE


FLAWS



Religious Prohibition (2 or 4 point flaw)
According to the tenets of the Jewish and Muslim faiths, the drinking of blood is a sin. At two points, you only drink the blood of animals, or blood drained by a ritual butcher. At four points, you refuse to feed unless you have three blood points or less, and you are prone to guilt immediately following the act.



Magical Addict (3 or 5 point flaw)
A vital component of Assamite Sorcery is alchemical psychoactive drugs, and you have become addicted to them. At 3 points, you must bid 2 extra Traits on all challenges related to your blood magic when you are not under the influence of drugs. At 5 points, you may not use Sorcery or even Quietus without the aid of drugs. You must have one level of Assamite Sorcery to take this flaw.



UnBroken (3 or 4 point flaw)
When ur-Shulghi cast the Breaking, it just didn't take with you. When you drink the blood of any non-Assamite vampire, you take one level of lethal damage per blood trait. You may not use Fortitude or other powers to reduce this damage. If you are a Warrior, you gain one free retest on every Self-Control challenge dealing with the warrior caste flaw. If you are a Vizier or Sorceror, the flaw is worth 4 points, but you gain the warrior caste's addiction in addition to your own caste's weakness.